Overview
Our labs are held in the Apple Orchard, which is not only the newest lab on campus with the fastest machines, but also has the most natural light!
CS10, The Beauty and Joy of Computing, is an exciting new course offered by the
UC Berkeley EECS Dept. Computing has changed the world in profound ways. It has opened up wonderful new ways for people to connect, design, research, play, create, and express themselves. However, just using a computer is only a small part of the picture. The real transformative and empowering experience comes when one learns how to program the computer, to translate ideas into code. This course will teach students how to do exactly that, using
BYOB
(based on
Scratch), one of the friendliest programming languages ever invented. It's purely graphical, which means programming involves simply dragging blocks around, and building bigger blocks out of smaller blocks.
But this course is far more than just learning to program. We'll focus on some of the "Big Ideas" of computing, such as abstraction, design, recursion, concurrency, simulations, and the limits of computation. We'll show some beautiful applications of computing that have changed the world, talk about the history of computing, and where it will go in the future. Throughout the course, relevance will be emphasized: relevance to the student and to society. As an example, the final project will be completely of the students' choosing, on a topic most interesting to them. The overarching theme is to expose students to the beauty and joy of computing. This course is designed for computing non-majors, although interested majors are certainly welcome to take the class as well! We are especially excited about bringing computing (through this course) to traditionally under-represented groups in computing, i.e., women and ethnic minorities.
Some context: in the Fall of 2009, we piloted a 2-unit version of this course as the freshman/sophomore seminar
CS39N: The Beauty and Joy of Computing
to 20 students.
It was such a success
that we decided to move ahead to make this course our new computing course for non-majors, replacing the venerable
CS3L
and
CS3S
. Last fall (2010) was a 90-person pilot and we're continuing to grow the course as word spreads to more students. We're continually replacing the weakest parts of the curriculum and hope you'll enjoy!
We will be using Pair Programming, described best by Laurie Williams, a computer science professor at North Carolina State University: "Two programmers working side-by-side, collaborating on the same design, algorithm, code or test. One programmer, the driver, has control of the keyboard/mouse and actively implements the program. The other programmer, the observer, continuously observes the work of the driver to identify tactical (syntactic, spelling, etc.) defects and also thinks strategically about the direction of the work. On demand, the two programmers can brainstorm any challenging problem. Because the two programmers periodically switch roles, they work together as equals to develop software."
18 student testimonials about CS10!
News
2011-08-23
|
CS10 Kickoff Party!
We're going to be holding a kickoff event to get to know each other a little better. The party will be in the Wozniak Lounge in Soda Hall from 6 - 9pm this Friday (08/26).
|
2011-08-23
|
Welcome to CS10, everyone!
Those of us on staff are really excited about sharing the Beauty and Joy of Computing with you all, and are looking forward to a great semester! -The Staff
|
Week
|
Days in 2011
|
Readings (Sa/Su)
|
Lecture 1 (M)
|
Lab 1 (M / Tu)
|
Lecture 2 (W)
|
Lab 2 (Th / Fri)
|
Discussion (W / F)
|
HW, Exams & Projects
|
1
|
08-22 to 08-26
|
Why Software is Eating the World
,
Program or Be Programmed: Author Speech
,
AP CS Principles
Course Annotations
and
Big Ideas
.
|
No Class
|
Welcome and Course Overview
|
None
|
None
|
2
|
08-29 to 09-02
|
Prof. Harvey's Intro to Abstraction
,
Is Abstraction the Key to Computing?
Animating a Blockbuster
Data Explosion Creates Revolution
|
Abstraction
|
Broadcast, Animations, Music
|
3D Graphics
|
Loops and Variables
|
Anatomy of a Computer & the Power of Binary
|
Homework 0
due 09/08 or 09/09
Homework 1
due 09/07
|
3
|
09-05 to 09-09
|
Kinect's Future, a Game Controller in Everything
,
Justices Split on Violent Games
,
Designing Games with a Purpose
|
No Lecture or Lab, Labor Day
|
Video Games
|
Random, If, & Input
|
Video Games
|
|
4
|
09-12 to 09-16
|
BtB Chapter 1
,
Scratch: Programming for All
|
Functions
|
BYOB
|
Programming Paradigms
|
Lists I
|
Lists
|
Homework 2
due 09/25
|
5
|
09-19 to 09-23
|
How Algorithms Shape Our World
|
Quest
(in-class exam)
|
Lists II
|
Algorithms part I
|
Algorithms
|
Lists, Algorithms,
and Games
|
|
6
|
09-26 to 09-30
|
Free Lunch is Over
,
Spending Moore's dividend
Supreme Court strikes law banning video game sales
|
Algorithms part II,
Orders of Growth
|
Algorithm Complexity
|
Concurrency
|
Concurrency
|
Project Introduction, Algorithmic Complexity, and Homework #3
|
Homework 3
due 10/02
|
7
|
10-03 to 10-07
|
BtB Chapter 2
Computing as Social Science
|
Recursion Part I
|
Project Work
|
Social Implications I
|
Recursion I
|
Recursion
|
|
8
|
10-10 to 10-14
|
BtB Chapter 3
,
BtB Chapter 4
|
Recursion Part II
|
Project Work
|
Social Implications II
|
Recursion II
|
Recursion Revisited
|
|
9
|
10-17 to 10-21
|
BtB Chapter 5
,
BtB Chapter 6
,
Living in a Digital World
|
Applications that Changed the World
|
Recursion III
|
Ken Goldberg
:
Connected
|
Project Work
|
Social Implications of Computing
|
Midterm Project
due 10/21
(
some general tips
)
|
10
|
10-24 to 10-28
|
Midterm Review Session
2050 VLSB
Sunday, 6 - 9pm
|
Artificial Intelligence
|
Online Midterm in lab
|
Game Theory
|
Simulations (Shark & Fish)
|
Artificial Intelligence
|
|
Midterm
Tuesday, 8-10pm
2050 VLSB & 155 Dwinelle
|
11
|
10-31 to 11-04
|
BtB Chapter 7
,
BtB Chapter 8
|
Lambda + HOFs I
|
Lambda + HOFs I
|
Distributed Computing
|
Distributed Computing
|
HOF + Lambda
|
|
12
|
11-07 to 11-11
|
A Berkeley View of Cloud Computing
|
Rabbit:
Lambda + HOFs II
|
Lambda + HOFs II
|
Prof Armando Fox:
Cloud Computing
|
No Lab or Discussion, Veteran's Day
Optional HOF Review during W Discussion and Th Lab
|
Blog Entry
due 11/12
|
13
|
11-14 to 11-18
|
What is IBM's Watson?
,
The First Church of Robotics
,
The Great Robot Race (NOVA)
,
Computers Solve Checkers -- It's a Draw
,
Brian Harvey's AI Notes
,
The Thinking Machine (video)
|
Guest Lecture:
Pandora
|
Project Work
|
Guest Lecture:
Twitter
|
Project Work
|
Open Topic
|
Blog Entry Comments
due 11/19
|
14
|
11-21 to 11-25
|
Quantum Leap
|
Prof Kathy Yelick
:
Saving the World with Computing (CS + X)
|
Project Work
|
Limits of Computing
|
No Lab or Discussion, Thanksgiving
|
|
15
|
11-28 to 12-02
|
Apple's 1987 "Knowledge Navigator" (VIDEO)
,
Microsoft's view of productivity in 2019 (VIDEO)
,
Apple's Siri (VIDEO)
,
BtB: Conclusion
|
Future of Computing
|
Project Work
|
Summary and Farewell
|
Project Work
Online Final Exam
Beyond Blocks, Session 2
(P) 5 - 6:30pm, (J) 6:30 - 8pm @ the Woz
|
Final Thoughts
|
Final Project
due 12/02
Proposal Form
Progress Form
(
some general tips
)
|
16
|
12-05 to 12-09
|
|
RRR Week
|
CS Ed Day
|
RRR Week |
|
17
|
12-12 to 12-16
|
Final Exam Review
|
|
Paper Final Exam
2011-12-13 @ 7-10pm
2050 VLSB
|
|
|
|
|
Grading
For the most part, we would prefer to teach this course
without
grades. What a wonderful concept, learning for learning sake! However, even though we can't change the "system" overnight, we can create grading policies that support learning as much as possible. The various course activities will contribute to your grade as follows:
Activity
|
Course Points
|
Percentage of Total Grade
|
Weekly Quizzes and Homework
|
60
|
15%
|
Paper
|
60
|
15%
|
Midterm Project
|
60
|
15%
|
Final Project
|
60
|
15%
|
Quest
|
20
|
5%
|
Midterm
|
60
|
15%
|
Final Exam
|
80
|
20%
|
How We'll Calculate Your Grade
Your letter grade will be determined by total course points, as shown in the table below. Incomplete grades will be granted only for dire medical or personal emergencies that cause you to miss the final exam, and only if your work up to that point is satisfactory.
Points
|
Grade
|
390-400
|
A+
|
370-389
|
A
|
360-369
|
A-
|
350-359
|
B+
|
330-349
|
B
|
320-329
|
B-
|
310-319
|
C+
|
290-309
|
C
|
280-289
|
C-
|
240-279
|
D
|
< 240
|
F
|
Contact
Webmaster
|
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